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Venom Fang!

  • Writer: Rachel Toner
    Rachel Toner
  • Mar 3, 2018
  • 2 min read

Continuing from last week a large dragon was ripping through the roof, distracting the goblins that were surroundings our injured party. The dragon we recognise as Venom Fang. Using his poisonous breath he reduced the goblins to flesh and bone. He crashes into the room with a cage about his neck containing a rather agitated Tiefling who it seemed to have been serving the dragon for a long time. He tells us he and the other chromatic dragons are preparing for the return of Tiamat, the goddess of all the chromatic dragons. Green Fang releases the Tiefling,named Dante Belmont who comes along with the group. Vorn gives Glassstaf's Defence Staff to Aralon who would utilise it. Gundrun urges us to move on to Wave Echo Base and offers us 10% of the future profits which Aralon would later haggle for 15%. He mentions Frost Burn and the Crimson King, we will likely encounter these figures at a later date... Making out way to the base we find ourselves in a mountainous valley leading down. We come across a pool which doesn't let us progress. We climb into the pool, with some of us thrown in by Thraback. This pool is an entrance to the Fey Wild. Some of the group find themselves changed, with Vorn's skin colour changing completely. Suddenly 2 trolls emerge from the marshy water. After a difficult battle we eventually defeat them. Watching us from across the marsh is a human with a staff who makes his way to us. Speaking calmly to us he tells us his name Nactor and about the monastery he had built here to train lost souls. He allows us to rest there and gives us some information. Some Elhadrine also greet us Cooly but impart information to us about hags. We make our way to find Zathool the hag who we need to obtain a key from to continue on our journey. As we make our way to her lair the trees and bushes become more twisted and dark with every step. There is a foul air of oppression. From many tress there are dolls hanging as if from a noose. Dante cuts one down to take it with him. A thick fog surrounds us. Suddenly Dante is overcome and has forgotten himself and all of us. The hag calls to us using Dante's voice tempting us towards her. She had foul green skin and a face filled with the desire to cause misery. Speaking to Aralon, Vorn and Aggripiana she shows she know all about their dark secrets... She then returns to her home, a large tree stump with rooms hollowed out within. Suddenly the trees around us awaken and begin to attack us. Suddenly a female figure appears in front of us, a figure he seems to recognise. He follows her into the the house. The others manage to defeat the trees with the handy use of fire. We then run to the house to try and recover Dante from the trap. Breaking through the doors we find Dante in a dark room surrounds by creatures , Meenlocks who quickly set upon the group. Will we make it out alive and save our new companion?

More next week!


 
 
 

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